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Final Fantasy XIII: THE END
Ah, I forgot to mention: I beat FFXIII about three weeks ago. Some quick thoughts:
Boss Fight: It took about 7 tries or so the first time. The boss fight has three stages. The second stage is filled with cheap attacks that will murder you until you learn to spot them or equip items that will prevent them from happening.
Quick point of interest: Before the last boss, the max level you can achieve is “Crystanium Level 9″ aka “Role Level 4″. After the boss battle (and game end), it unlocks Level 10/Role 5, and puts you back at the save point right before the boss fight.
From there, you can wander off and explore all of the side-quests you missed or skipped, do all the power levelling needed to kill the giant adamantoises (sp? Basically a cross between a mammoth, turtle and Star Wars AT-AT Walker) and the like. Or, you can power up a lot then go fight the last boss again for an easier/more relaxed win.
So, some final thoughts and the verdict:
* The combat system I still believe is the most involved/intense combat system of any game in the series (that I’ve played, anyway). They added a completely new level of depth with the implementation of Time and Combo/Breaks.
* The graphics and cut scenes are exciting and brilliant, but that could simply be the product of having millions and millions of dollars to throw at an otherwise ok script. I was VERY disappointed in the fact that there’s no “FMV Viewer” (like in FFX: A “theater” where you can purchase/view the FMVs that you have seen already, so you don’t have to play through again or pre-save to show your buddies the cooler game scenes), this made Chapter 12 (“the chapter with all the FMV action craziness”)… not as special somehow.
* Characters: I liked some characters a lot (Sahz, Vanille, Hope), others weren’t that interesting to me (Fang).
* Summons: Great design. Unfortunately, shitty implementation: Each character has their own summons. When the game “opens” and lets you set your party, at that point you’ve already grown accustomed to playing one or two characters as your Leader. This means that you could go the entirety of the game and only see/use Lightning’s summons (well, not true; there’s an event where Snow’s is automatically activated as well). In fact, aside from seeing Hope’s and Snow’s because I specifically wanted to, I never once in my playthrough activated Sahz’s, Vanille’s or Fang’s summons. Compare this to XII where you could control the summons of other party members (and each party member had one), or to the awesome but overpowered summons Yuna had in FFX, where one character can activate one after the other.
Considering that I never found them all that particularly useful or powerful, I think summons are a total bust in FFXIII. Their design is cool, and I love the “ride mode”/”Transformers” aspect, but totally underutilized and marginalized. They wasted time implementing them to have them marginalized so.
* Story-wise, it’s good. However, I still think FFX wins the Epic Story award. No spoilers or anything, but in FFX they put your main character in the center of the love story and world drama. In FFXIII, there is an “already done” love story between two of the characters and a third character who is prominent in cut-scenes but isn’t an actual party member. Also, every character gets their own focus and in-depth storylines, at the expense of having one massive emo storyline focused on one character. Don’t get me wrong, it’s good, but if folks who like FFX the most are wondering if FFXIII’s story has it beat: It doesn’t. Still better than 12, though.
* Does it deserve to bear the name “Final Fantasy”? I couldn’t care less, I was never interested in the fanboy fights. It’s fun, dramatic and exciting. The combat and story are both good. Only a little frustrating, and only boring (for me) in maybe two places (1= an overly long level with just Lightning and Hope; 2= the last level before the final boss fight, a total unrepentent grind-fest of length and repetition).
Worth a play.
| Print article | This entry was posted by Andy K on 2010/02/24 at 12:28 pm, and is filed under Gaming, Japan-Stuff. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |
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Hey nice summary of FFXIII, I would just like to add my own opinions.
The battle system I agree with, it’s amazing. The paradigms and role levels have made most fights a lot better than the fights in the other games within the series, as you cannot get through this with brute force and paradigms give you a great level of participation without it being over-confusing.
The summons, I agree a major downside of this game. I only used a summon once or twice out of choice, and they were just for fun and not because they were needed. The summons in my opinion do not allow you to gain a satisfactory advantage when you think you are going to die, and therefore are a waste of time to use.
I enjoyed the story mode, but was also left a little disappointed as I expected an epic story seeing as I had to wait a year and a half on pre-order. The whole concept of L’cie, focuses, crystals etc was excellent, however, other than that and the odd side dilemma with certain characters, there wasn’t much else going on.
Another downside; there is not a lot to do. The only thing really is the c’ieth stone missions and upgrading (which are good don’t get me wrong), but I maybe expected a little something extra for the first PS3 delivery.
I thought this game would last me a few months, but sadly it hasn’t. Ive played just under 60 hours (including not skipping any cutscene and checking every dead-end for items (that’s just how I am)) and completed the story and most of the missions. I remember other save files from X and XII being a fair bit over 100 hours, I don’t see me playing the same game file on FFXIII for much longer than 10 more hours.
I am still craving a PS3 adoption of FFVII to come! Please let this happen!
about 4 months ago
I have to agree with most of what was already said here about Final Fantasy 13 so I wont repeat them over but there’s one thing I CAN NOT agree with at all and that is the battle system. Yes is is very involved and intense but neither of those two factors make it fun. I’ve played every FF game from 3 all the way to 13 (minus 11. I was a bit let down that it was an mmo) and If you combine every time I died in a every FF game before 13 it still wouldnt equal the amount of times I died in FF13. I dont wanna hear anyone say “oh you suck” because I have been playing video games since the atari 7800 at the age of 4 and I can tell you the battle system in FF13 is not good. The game was designed for you to die. Why do you think theres an option to retry a battle and start over right before the battle you restarted from? Battles can be extremly unforgiving if you dont figure out the correct combination of paradigms to choose from which can sometimes be an annoying chore of trial and error. Also I am not impressed with the paradigm system. The fights are dependent on how fast you can switch between them and your ability to choose the right paradigm. Then from there you take a back seat as your party automatically fight enemies accordingly. That is not fun to me. I love old school RPG’s and the old ATB syle fighting and square enix’s constant attempt at trying something new is really pushing me away from the FF series.
Finally I just want to add that yes the story is good, especially better than 12, but pales in comparison to 7 or 10. FF13 is indeed a good game, but it is far, far away from being great.
about 3 months ago
k ff13 is ok not great tho i was hoping for another turn based full exploring type rpg but square eunix went linear(BAH!! Dont do that!!)
the whole battle after battle this was kinda geh to no towns to explore inns or anything FF used to be an experience not just a game and theyv taken that away from FF i Feel……and it seems there not trying to bring it back…but yes i agree with Myth x HD FF 12 story was THE Worse!! the mmorpg battle style was no good either…..but ff13 story isnt great either its just reached that lvl right before sucking!!…..and it does pale in comparison to FF 7, 8, and 10 those were the best!! 9 kinda sucked to!!! but over all to me 7 had most to offer but 8 character wise!! and game play owned FF8 rules!!
about 3 months ago
Oh and just one more thing to add was kinda funny i was purchasing ff 13 from gamestop and they always offer mor crap to go with games(money Gruberz!!!! ewwww)…but the guy offered me the ff 13 strategy guide and was saying they have them 50% off at the time LOL!! i was like well ofcourse i see why they would offer 50% off the strategy guid for a LINEAR GAME!! i was like no thanks if theres anything i need help with in a linear game ill just google LOL!! he was pissed!!